Current research topics: changes in the cultural landscape in Lower Silesia; man-environment relation from prehistory to modern times; development and spatial conflicts in mountain areas; human impact on relief and morphological processes; socio-economic, cultural and landscape changes of the Kłodzko Region in the pre-war period and today.
His research interests are: functional and morphological changes of industrial areas; historical geography; functioning and role of NGOs in Poland, 1% of the market in the country; socio-economic and cultural changes in the Kłodzko region in the post-war and contemporary times.
Her research interests are: process of urbanization with a particular focus on suburbanization and re-urbanization trends in post-socialist cities; local and regional identity and applied social sciences. Apart from scholarly publications of books and in journal articles, she also co-authored the project of evaluation of the European Capital of Culture Wroclaw 2016 and managed a cycle of reports titled Social Diagnosis of Wroclaw (2017, 2014 and 2010). Her expertise is often used by the local municipality and local institutions engaged in the process of urban renewal (e.g. in Wrocław, Leszno, Słupsk).
Current research topics: settlement structures and processes in Poland, with particular emphasis on Lower Silesia, including: administrative changes of cities, morphological changes in cities and rural areas, depopulation and shrinkage of cities, suburbanization processes, functional transformation of settlements, development of rural areas.
Student at the University of Wrocław in the field of Spatial Management at the Institute of Geography and Regional Development, co-founder of the Scientific Club of Spatial Management, University of Wrocław (Poland).
Current research topics: urban mobility, efficiency of public transport in cities, role and importance of human and social capital in economic development, ways and tools of marketing in new media (eg in video games), using GIS tools and modern technologies (eg VR and AR) in spatial planning, social participation.